Cyberpunk Samurai Character Sheet

Full prompt
Goal: Create a high-detail cyberpunk anime character sheet and action storyboard for {argument name="character name" default="Katana Echo"}, a rebellious street samurai with techwear styling and a transforming energy nagamaki weapon.
Canvas: Wide horizontal concept art sheet, 16:9 aspect ratio, off-white paper background with black ink, gritty red and teal accents, manga production-board energy. Use thin panel borders, rough sketch construction lines, splattered paint, handwritten labels, and sharp graphic design.
Top layout: Divide the top half into three main sections. Left section shows exactly 3 full-body turnaround views of the character labeled FRONT, SIDE, and BACK. Center section is a weapon spec panel titled "VOID REAPER" with subtitle "ENERGY NAGAMAKI" and exactly 2 weapon states: "RETRACTED" and "EXTENDED". Add small callouts reading "CHAIN LINK" and "ENERGY EDGE". Right section is a dramatic hero illustration of the character holding the weapon, with a large red circular skull emblem behind them and vertical Japanese-style decorative text. Include file text near the title such as "CYBERSTRIKE // IND. FILE 77-K.E" and small katakana-style name text.
Character details: The character is an androgynous punk cyber-samurai with {argument name="hair color" default="black hair with teal bangs"}, shaved-side messy topknot hair, piercings, red eye makeup, cropped layered jacket, exposed midriff, belts, straps, red chains, utility tags, oversized black hakama-style pants, mechanical roller-blade boots, fingerless gloves, and a black-red-white-teal color palette. Their jacket back has a bold red skull/sun graphic. The pose language is aggressive, fast, and cocky.
Weapon details: The weapon is a hybrid chained nagamaki/chainsaw blade with a black handle, red tags, metal hardware, circular mechanical hub, black-and-white seals, red glowing blade edge, and teal cables. Show it compact in the retracted state and long serrated glowing in the extended state.
Bottom layout: The bottom half is a 3 by 3 storyboard grid with exactly 9 action panels. Each panel has a black header strip with a red number and white tactical move label. Depict the character fighting squads of white humanoid robots in industrial streets and overpasses, with speed lines, red energy arcs, teal sparks, and rough monochrome background perspective.
Storyboard panels, exactly 9: 01 "PROFILE WS / FIRST BREAK" shows a side attack blasting one robot while a row of robots waits behind; 02 "LOW PROFILE FS / TRIPLE BURST" shows the character sliding low and slashing through three targets; 03 "HIGH REAR WS / LANE RUSH" shows a rear chase down a lane between two robot lines; 04 "LOW 3-4 FS / RISING ASSAULT" shows the character leaping upward against airborne robots; 05 "HIGH SIDE WS / MIDAIR SWEEP" shows a midair horizontal sweep cutting multiple robots; 06 "GROUND REAR WS / HEAVY BLOCK" shows the character bracing low against a wall of shielded heavy robots; 07 "PROFILE MS / COUNTER PUSH" shows a close side counterstrike against clustered robots; 08 "LOW 3-4 FS / POWER DRAW" shows the character centered with both arms extended, drawing teal lightning while robots surround them; 09 "TOP-DOWN EWS / NEON CASCADE" shows a bird's-eye massive red crescent slash sweeping through a large robot formation.
Visual style: High-energy Japanese game concept art, cyberpunk manga storyboard, gritty ink linework, cel-shaded accents, limited palette of black, bone white, scarlet red, and electric teal. Keep the page dense but readable, with crisp character silhouettes and dynamic weapon trails.
Text constraints: Use the main title {argument name="title text" default="KATANA ECHO"} in a bold brush font at top left, the weapon title {argument name="weapon title" default="VOID REAPER"} in rough black lettering near the center, and the faction/file label {argument name="file label" default="CYBERSTRIKE // IND. FILE 77-K.E"}. Keep all visible labels in English except small decorative katakana/Japanese glyphs, which may be stylized and secondary. Do not add extra panels, extra turnaround views, or extra weapon states.
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