Photorealistic Jodorowsky Dune Soldier

Full prompt
Create a full-body photorealistic studio character concept of a futuristic desert sci-fi soldier inspired by Alejandro Jodorowsky-era Dune production design and 1970s Moebius-like costume sketches. The single figure stands upright in a neutral contrapposto pose on a plain white seamless background, centered with the whole body visible from helmet to boots. The character wears glossy {argument name="armor color" default="black"} biomechanical armor with worn metal edges, rivets, hoses, bolts, and layered plates. The helmet is smooth and insect-like with a rounded black dome, two small circular yellow goggles, a protruding respirator snout, dangling breathing tubes, ear-mounted mechanical pods, and thin antenna-like rods rising behind the head. The torso has a black armored breastplate with a circular chest emblem: cream circle, red ring, black square center, and small red dot; broad shoulder armor, exposed cables around the neck, a utility belt, and a pale ribbed codpiece panel. The arms are armored with asymmetrical gauntlets, spikes, metal bracers, and tubing; one hand holds a compact retro-futuristic pistol or tool, while the other side carries a sheathed dagger or baton. The legs have bulky padded segmented dark trousers, pale oval knee plates, long ivory shin guards with sharp protruding spikes, black lower leg armor, and elongated pointed boots. Use realistic materials: scratched lacquered armor, aged ivory metal, tarnished brass, gunmetal, rubber hoses, subtle grime, and handcrafted prop texture. Lighting is soft, even, high-key studio lighting with a faint contact shadow, extremely detailed, sharp focus, no text, no border, no environment, no extra characters.
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