Vertical Pixel Space Shooter Background

Full prompt
Create a vertical retro pixel-art space shooter scrolling background, designed as a seamless mobile game asset. The canvas is a tall 9:16 portrait frame with a dark central flight corridor left mostly open for gameplay. Fill the scene with a deep black starfield, hundreds of tiny white, blue, and violet pixel stars, and two luminous vertical nebula streams: one winding down the left side in electric purple and blue, and one winding down the right side in purple with cyan highlights. Add exactly 3 visible planets: a large purple cratered planet near the upper left edge, a large blue-purple rim-lit planet partially cropped on the lower right edge, and a small purple moon just below that lower-right planet. Add exactly 22 rocky asteroids of varied sizes, irregular cratered gray-brown forms with purple shadowing, distributed around the border while keeping the center mostly clear: 1 huge asteroid near the upper right, 1 medium asteroid at the right-middle edge, 1 medium asteroid at the lower left edge, 1 large asteroid cropped at the bottom left corner, 1 large asteroid cropped at the lower right corner, plus 17 smaller asteroids scattered near the top edge, side edges, and lower border. Use crisp pixel-art rendering with high-detail dithering, chunky jagged silhouettes, bright rim highlights, no outlines that look vector-smooth, no ships, no UI, no text, no watermark. Color palette: black space, violet and magenta nebula clouds, electric blue accents, white star glints, gray rocky asteroids with cool purple shadows. The image should feel production-ready as a vertical shoot ’em up background tile, dramatic but readable, with the gameplay lane clear in the center.
Use this prompt in the VdoBloom image editor.
Opens the image editor with this prompt — add your own photo to generate.