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Breakdance Flare to Windmill Sequence

Cinematic Scene Showcaseby @田中勇道 | AI画像・動画生成 · source ↗August 24, 2026

Full prompt

shot:
  type: R2V
  reference: <Picture 1>
  camera: fixed, eye-level, medium-wide shot capturing full body throughout, no cuts
  duration: 15-second continuous sequence, constant tempo throughout
character:
  appearance: delegated entirely to <Picture 1>, no additional description
  style_separation:
    character: cel-shaded anime style, locked to reference image
    environment: photorealistic indoor dance studio floor, neutral wall, soft even lighting
action:
  sequence_name: thomas_flare_to_windmill_combo
  segments:
    - segment: intro_setup
      duration: approx 0-3s
      description: standing neutral pose transitions down into crouched base position, both palms grounding shoulder-width apart, core braced, hips settling to a fixed rotation height
    - segment: flare_combo
      duration: approx 3-9s
      support_pattern: alternating two-hand support, hand-to-hand transfer, no static single-hand hold
      description: two continuous flare rotations - right leg sweeps laterally at constant angular velocity, left leg sweeps diagonally downward-forward as support hand transfers, right leg continues diagonally upward with legs held widely split throughout, hips remain the stationary rotation axis with no vertical bounce; cycle repeats once more at identical speed
    - segment: transition_to_windmill
      duration: approx 9-11s
      description: on the final flare rotation, upper back and shoulder lower to the floor while legs continue their circular momentum, torso rolling from the flare's hip-axis rotation into a back-and-shoulder-axis rotation, hands lift off the floor and tuck near the chest as the transition completes
    - segment: windmill_execution
      duration: approx 11-15s
      description: two continuous windmill rotations - legs swing in a wide circular arc overhead while the upper back and shoulders roll across the floor in constant-velocity rotation, legs stay extended and split for momentum, no hands touching the floor for support during this segment
physics_constraints:
  - hip axis remains at constant height during the flare segment, no vertical bounce
  - leg sweeps driven by hip rotation and knee flexion, not by jumping or floating
  - hand-to-floor contact during the flare is continuous except the brief instant of transfer between palms
  - the flare-to-windmill transition is a smooth momentum carry-over, not a stop-and-restart
  - during the windmill segment, rotation is driven by shoulder-and-back contact with the floor, not by pushing off with hands
  - rotation speed stays constant within each segment, no acceleration bursts
  - legs stay maximally extended and split during all rotation segments to convey centrifugal force
lighting: soft studio lighting, consistent throughout, no flicker
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