Luxury Restaurant Floor Manager Video
Full prompt
【REFERENCE】 @image1 is a reference sheet summarizing characters and the stage. The top three panels and the bottom right face panel are used as fixed references for the face, hair, body type, costume, and full body of the same woman who appears alone in the video. Only the restaurant panel on the bottom left is used as a stage reference, inheriting the interior, panoramic window, night view, lighting, floor, tables, chairs, texture, and color tone. White backgrounds, frames, headings, text, and document arrangements are not shown in the video and are not used in the starting frame. 【CONDITION DEFINITION】 15 seconds, 1:1, realistic live-action film expression, high-rise revolving restaurant at night, 4 shots, hard cuts. In the starting frame, all dishes, glasses, napkins, and cutlery are grounded on the table, with zero aerial objects. The woman, body, hair, costume, and camera are always at normal real-world speed. Only after the anomaly, the flying tableware and liquid drops completely stop in world coordinates. The night view, horizon, building shell, central column, and camera are fixed, and only the circular floor, tables, and chairs rotate around the central column. The screen is not rotated. The emergency stop device is a black metal manual lever on the yellow and black mounting plate of the fixed central column. Do not change to a red button, vertical pole, or other device. The woman touches the central column only once just before the lever for 0.4 seconds or less. 【SHOT / FLOW】 SHOT 1 | 0-2.5s | Normal to anomaly occurrence Fixed wide angle. 0-1.4s, woman walks normally between guest seats. All dishes are grounded on the table, and the floor and guest seats are completely stationary. There are no aerial objects, alarms, vibrations, or rotations. At 1.4s, strong vibration and alarm occur simultaneously. Tableware clearly flies up from the table and stops in the air at 1.7s. Only after that, the circular floor and guest seats begin to move. The woman braces herself on the moving floor, sees the distant lever, and immediately starts running. Hard cut at 2.5s. SHOT 2 | 2.5-9.5s | Long obstacle run A horizontal camera on the central axis side follows with a pan from the diagonal front. Against a fixed night view, floor patterns and furniture continue to flow from right to left. The woman runs towards the center while changing position and distance within the screen, not staying in the same place. 2.5-4.5s, she sprints hard against the flowing floor but slips significantly and is moved away from the lever. She momentarily grabs the back of a passing chair and immediately releases it to re-accelerate. 4.5-6.8s, she ducks under stationary plates, avoids glasses with her upper body, and slips diagonally between approaching tables. 6.8-8.2s, her path is blocked by a crossing chair, and she places a hand on the edge of a table to change direction sharply. 8.2-9.5s, she sprints the last 5m to the lever, but the floor accelerates further and she is swept sideways just before the central column. Shows full body, foot grounding, distressed expression, and swaying of hair and costume. Stationary objects do not follow the woman or furniture. SHOT 3 | 9.5-12s | Momentary support and lever operation Medium view. 9.5-10.0s, while being swept away, the woman reaches for the fixed central column with her last step. She grabs the column only once between 9.8-10.2s. She does not hug the column, go around it, or stop. She throws her body forward with the momentum and releases the column by 10.2s. 10.2-11.1s, she grabs the black lever on the yellow and black mounting plate with both hands and pulls it down to the end in a single powerful motion. 11.1-12.0s, the floor brakes suddenly, the woman releases the lever and stumbles two steps sideways, bracing in a low posture. Shows the lowered lever clearly and hard cut. SHOT 4 | 12-15s | Time recovery and release Wide angle. Includes the lowered black lever and yellow/black mounting plate in the right foreground, the woman standing away from the column in a position off-center, and stationary objects and guest seats in the background. 12.0-12.5s, the floor and guest seats stop completely. At 12.5s, time returns for the aerial objects, and all fall simultaneously onto the floor and tables by 13.3s. The woman runs away from the column, avoiding falling plates and sliding beside a table. 13.3-15.0s, the alarm stops, and the woman catches her breath without touching the column. Leaves the lowered lever, stopped floor, fallen objects, woman, and fixed night view in the final frame. 【CAMERA / EDITING】 Horizontally stable wide angle, medium view, short close-ups. Floor rotation is shown by the parallax of the fixed night view, fixed column, flowing floor patterns, and crossing furniture. Do not fix the woman in the center of the screen for long. No camera rolls, rotation of the entire screen, rotation outside the window, long rear tracking, crossfades, speed ramps, or overall slow motion. 【SOUND】 No BGM, dialogue, or narration. Quiet interior sounds during normal times, 1.4s vibration and alarm, accelerating mechanical sounds, fast footsteps, sliding sounds, furniture friction, heavy breathing, short column contact sounds, heavy mechanical lever sounds, and sudden braking sounds. Short silence after braking and the sound of dishes falling all at once. 【NEGATIVE】 Tableware floating from the start, floor rotating from the start, omission of anomaly occurrence, simple running in a stationary store, woman continuing to hold onto columns/poles, hugging the column, going around the column, woman stopping for a long time in the center of the screen, no obstacles, lack of floor rotation, rotation of screen/camera/night view/central column, overall slow motion, woman floating/multiplying/changing appearance, stationary objects following, time manipulation gestures, red buttons, vertical handles, lever deformation/movement/disappearance, new liquids, aerial objects after 13.3 seconds, composition where the lever disappears from the final screen, frames/text/white backgrounds of the reference sheet.
Original prompt
【REFERENCE】 @image1は人物と舞台をまとめた参照シート。上段3パネルと下段右の顔パネルを、動画に一人だけ登場する同一女性の顔、髪、体型、衣装、全身の固定参照にする。下段左のレストランパネルだけを舞台参照とし、内装、パノラマ窓、夜景、照明、床、テーブル、椅子、素材感、色調を継承する。白背景、枠、見出し、文字、資料配置を映像へ出さず、開始フレームにも使用しない。 【CONDITION DEFINITION】 15秒、1:1、写実的な実写映画表現、夜の高層回転レストラン、4ショット、ハードカット。開始フレームでは全食器、グラス、ナプキン、カトラリーがテーブル上に接地し、空中物体はゼロ。女性、身体、髪、衣装、カメラは常に現実の通常速度。異変後だけ、飛び上がった食器類と液体の滴を世界座標上で完全停止する。夜景、水平線、建物外殻、中央柱、カメラは固定し、円形床、テーブル、椅子だけが中央柱の周囲を回転する。画面は回転させない。非常停止装置は固定中央柱の黄黒取付板にある黒い金属製手動レバー。赤ボタン、縦ポール、別装置へ変えない。女性が中央柱へ接触するのはレバー直前の一度、0.4秒以下だけ。 【SHOT / FLOW】 SHOT 1|0~2.5秒|正常から異変発生 固定広角。0~1.4秒、女性が客席間を普通に歩く。全食器はテーブル上に接地し、床と客席は完全静止。空中物体、警報、振動、回転はない。1.4秒で強い振動と警報が同時発生。食器類が明確にテーブルから飛び上がり、1.7秒で空中停止する。その後にだけ円形床と客席が動き始める。女性は流れる床へ踏ん張り、遠いレバーを見て即座に走り出す。2.5秒でハードカット。 SHOT 2|2.5~9.5秒|長い障害走 中央軸側の水平カメラが斜め前からパンで追う。固定夜景を背景に、床模様と家具が右から左へ流れ続ける。女性は画面内の位置と距離を変えながら中央へ走り、同じ場所に留まらない。 2.5~4.5秒、横流れする床へ逆らって長く全力疾走するが大きく滑り、レバーから遠ざけられる。通過する椅子の背を一瞬だけつかみ、すぐ離して再加速。4.5~6.8秒、停止した皿の下へ身を低くして潜り、グラスを上体で避け、迫るテーブルの間を斜めに抜ける。6.8~8.2秒、横切る椅子で進路を塞がれ、テーブル端へ一度手をついて鋭く方向転換。8.2~9.5秒、レバーまで残り5mを全力で詰めるが、床がさらに加速し、中央柱の直前で横へ流される。全身、足の接地、切迫した表情、髪と衣装の揺れを見せる。停止物は女性や家具に追随しない。 SHOT 3|9.5~12秒|一瞬の支持からレバー操作 中景。9.5~10.0秒、女性は流されながら最後の一歩で固定中央柱へ手を伸ばす。柱をつかむのは9.8~10.2秒の一度だけ。柱へ抱きつかず、周囲を回らず、静止しない。反動で身体を前へ投げ、10.2秒までに柱から手を離す。10.2~11.1秒、黄黒取付板の黒いレバーを両手でつかみ、一度の力強い動作で最後まで引き下ろす。11.1~12.0秒、床が急制動し、女性はレバーから手を離して横へ二歩よろめき、低い姿勢で踏みとどまる。下がったレバーを明確に見せてハードカット。 SHOT 4|12~15秒|時間復帰と解放 広角。右前景に下がった黒いレバーと黄黒取付板、中央から外れた位置に柱から離れて立つ女性、背景に停止物と客席を入れる。12.0~12.5秒、床と客席が完全停止。12.5秒に空中物体の時間が戻り、13.3秒までにすべて床とテーブルへ一斉落下。女性は柱から離れる方向へ走り、落下する皿を避けてテーブル脇へ滑り込む。13.3~15.0秒、警報が止まり、女性は柱に触れず立ち上がって息を整える。最終フレームに下がったレバー、停止した床、落下物、女性、固定夜景を残す。 【CAMERA / EDITING】 水平安定した広角、中景、短い寄り。床回転は固定夜景、固定柱、流れる床模様、横切る家具の視差で示す。女性を長時間画面中央へ固定しない。カメラロール、画面全体の回転、窓外の回転、長い後方追走、クロスフェード、速度ランプ、全体スローなし。 【SOUND】 BGM、台詞、ナレーションなし。正常時の静かな室内音、1.4秒の振動と警報、加速する機構音、速い足音、滑走音、家具の摩擦、荒い呼吸、短い柱接触音、レバーの重い機械音、急制動音。制動後の短い無音と食器の一斉落下音。 【NEGATIVE】 開始時から浮く食器、開始時から回転する床、異変発生の省略、静止した店内の単純走行、女性が柱・ポールにつかまり続ける、柱へ抱きつく、柱の周囲を回る、女性が画面中央で長時間停止、障害なし、床の回転不足、画面・カメラ・夜景・中央柱の回転、全体スロー、女性の浮遊・複数化・外見変更、停止物の追随、時間操作ジェスチャー、赤ボタン、縦ハンドル、レバー変形・移動・消失、新しい液体、13.3秒以降の空中物体、最終画面からレバーが消える構図、参照シートの枠・文字・白背景。
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