Luxury Restaurant Floor Manager
Full prompt
[REFERENCE] @image1 is a reference sheet summarizing the person and the stage. The upper three panels and the lower right face panel are used as fixed references for the face, hair, body type, costume, and whole body of the same woman appearing alone in the video. Only the restaurant panel on the lower left is used as a stage reference, inheriting the interior, panoramic window, night view, lighting, floor, tables, chairs, texture, and color tone. Do not include the white background, frame, headings, text, or reference material layout in the video, and do not use them for the starting frame. [CONDITION DEFINITION] 15 seconds, 1:1, realistic live-action cinematic expression, high-rise revolving restaurant at night, 4 shots, hard cuts. In the starting frame, all dishes, glasses, napkins, and cutlery are on the table, and there are zero airborne objects. The woman, her body, hair, clothing, and the camera are always at normal real-world speed. Only after the anomaly do the jumped-up dishes and liquid drops freeze completely in world coordinates. The night view, horizon, building shell, central column, and camera are fixed; only the circular floor, tables, and chairs rotate around the central column. The screen does not rotate. The emergency stop device is a black metal manual lever on the yellow-black mounting plate of the fixed central column. Do not change it to a red button, vertical pole, or other device. The woman contacts the central column only once, just before the lever, for 0.4 seconds or less. [SHOT / FLOW] SHOT 1 | 0-2.5s | Normalcy to Anomaly Fixed wide angle. 0-1.4s, the woman walks normally between guest seats. All dishes are on the table, and the floor and seats are completely stationary. No airborne objects, alarms, vibrations, or rotations. At 1.4s, a strong vibration and alarm occur simultaneously. Dishes clearly jump off the table and freeze in the air at 1.7s. Only after that do the circular floor and seats start moving. The woman braces against the moving floor and immediately starts running toward the distant lever. Hard cut at 2.5s. SHOT 2 | 2.5-9.5s | Long Obstacle Run A horizontal camera on the central axis side pans from diagonally in front. Against a fixed night view, the floor pattern and furniture continue to flow from right to left. The woman runs toward the center, changing her position and distance in the frame, never staying in the same place. 2.5-4.5s, she sprints for a long time against the flowing floor but slips significantly and is pushed away from the lever. She momentarily grabs the back of a passing chair, then releases it and re-accelerates. 4.5-6.8s, she ducks under a stopped plate, avoids a glass with her upper body, and slips diagonally between approaching tables. 6.8-8.2s, her path is blocked by a crossing chair, she places her hand once on the edge of a table and turns sharply. 8.2-9.5s, she sprints to close the remaining 5m to the lever, but the floor accelerates further and she is swept sideways just before the central column. Show her full body, foot grounding, urgent expression, and swaying hair and clothing. Stationary objects do not follow the woman or furniture. SHOT 3 | 9.5-12s | Momentary Support and Lever Operation Medium shot. 9.5-10.0s, the woman extends her hand toward the fixed central column with her final step while being swept away. She grabs the column only once from 9.8-10.2s. She does not cling to the column, go around it, or stop. She throws her body forward with the momentum and releases the column by 10.2s. 10.2-11.1s, she grabs the black lever on the yellow-black mounting plate with both hands and pulls it down to the end in one powerful movement. 11.1-12.0s, the floor brakes suddenly, the woman releases the lever, stumbles two steps sideways, and braces herself in a low posture. Hard cut showing the lowered lever clearly. SHOT 4 | 12-15s | Time Resumption and Release Wide angle. In the right foreground, the lowered black lever and yellow-black plate; in an off-center position, the woman standing away from the column; background includes stopped objects and guest seats. 12.0-12.5s, the floor and seats come to a complete stop. At 12.5s, time for airborne objects returns, and by 13.3s, everything falls simultaneously to the floor and tables. The woman runs away from the column, avoiding falling plates and sliding beside a table. 13.3-15.0s, the alarm stops, and the woman stands up without touching the column to catch her breath. The final frame leaves the lowered lever, stopped floor, fallen objects, the woman, and the fixed night view. [CAMERA / EDITING] Horizontally stable wide angle, medium shot, short close-up. Floor rotation is shown by parallax between the fixed night view, fixed column, flowing floor pattern, and crossing furniture. Do not keep the woman fixed in the center of the screen for long. No camera roll, overall screen rotation, rotation outside the window, long rear tracking, cross-fades, speed ramps, or overall slow motion. [SOUND] No BGM, dialogue, or narration. Quiet interior sounds at normal times, 1.4s vibration and alarm, accelerating mechanical sound, fast footsteps, sliding sounds, furniture friction, heavy breathing, short column contact sound, heavy mechanical sound of the lever, and sudden braking sound. Brief silence after braking followed by the sound of dishes falling all at once. [NEGATIVE] Dishes floating from the start, floor rotating from the start, skipping the occurrence of the anomaly, simple running in a stationary store, the woman clinging to the column/pole, hugging the column, going around the column, the woman stopped for a long time in the center of the screen, no obstacles, insufficient floor rotation, rotation of the screen/camera/night view/central column, overall slow motion, the woman floating/multiplying/changing appearance, stopped objects following, time manipulation gestures, red buttons, vertical handles, lever deformation/movement/disappearance, new liquids, airborne objects after 13.3s, composition where the lever disappears from the final screen, reference sheet frame/text/white background.
Original prompt
【REFERENCE】 @image1は人物と舞台をまとめた参照シート。上段3パネルと下段右の顔パネルを、動画に一人だけ登場する同一女性の顔、髪、体型、衣装、全身の固定参照にする。下段左のレストランパネルだけを舞台参照とし、内装、パノラマ窓、夜景、照明、床、テーブル、椅子、素材感、色調を継承する。白背景、枠、見出し、文字、資料配置を映像へ出さず、開始フレームにも使用しない。 【CONDITION DEFINITION】 15秒、1:1、写実的な実写映画表現、夜の高層回転レストラン、4ショット、ハードカット。開始フレームでは全食器、グラス、ナプキン、カトラリーがテーブル上に接地し、空中物体はゼロ。女性、身体、髪、衣装、カメラは常に現実の通常速度。異変後だけ、飛び上がった食器類と液体の滴を世界座標上で完全停止する。夜景、水平線、建物外殻、中央柱、カメラは固定し、円形床、テーブル、椅子だけが中央柱の周囲を回転する。画面は回転させない。非常停止装置は固定中央柱の黄黒取付板にある黒い金属製手動レバー。赤ボタン、縦ポール、別装置へ変えない。女性が中央柱へ接触するのはレバー直前の一度、0.4秒以下だけ。 【SHOT / FLOW】 SHOT 1|0~2.5秒|正常から異変発生 固定広角。0~1.4秒、女性が客席間を普通に歩く。全食器はテーブル上に接地し、床と客席は完全静止。空中物体、警報、振動、回転はない。1.4秒で強い振動と警報が同時発生。食器類が明確にテーブルから飛び上がり、1.7秒で空中停止する。その後にだけ円形床と客席が動き始める。女性は流れる床へ踏ん張り、遠いレバーを見て即座に走り出す。2.5秒でハードカット。 SHOT 2|2.5~9.5秒|長い障害走 中央軸側の水平カメラが斜め前からパンで追う。固定夜景を背景に、床模様と家具が右から左へ流れ続ける。女性は画面内の位置と距離を変えながら中央へ走り、同じ場所に留まらない。 2.5~4.5秒、横流れする床へ逆らって長く全力疾走するが大きく滑り、レバーから遠ざけられる。通過する椅子の背を一瞬だけつかみ、すぐ離して再加速。4.5~6.8秒、停止した皿の下へ身を低くして潜り、グラスを上体で避け、迫るテーブルの間を斜めに抜ける。6.8~8.2秒、横切る椅子で進路を塞がれ、テーブル端へ一度手をついて鋭く方向転換。8.2~9.5秒、レバーまで残り5mを全力で詰めるが、床がさらに加速し、中央柱の直前で横へ流される。全身、足の接地、切迫した表情、髪と衣装の揺れを見せる。停止物は女性や家具に追随しない。 SHOT 3|9.5~12秒|一瞬の支持からレバー操作 中景。9.5~10.0秒、女性は流されながら最後の一歩で固定中央柱へ手を伸ばす。柱をつかむのは9.8~10.2秒の一度だけ。柱へ抱きつかず、周囲を回らず、静止しない。反動で身体を前へ投げ、10.2秒までに柱から手を離す。10.2~11.1秒、黄黒取付板の黒いレバーを両手でつかみ、一度の力強い動作で最後まで引き下ろす。11.1~12.0秒、床が急制動し、女性はレバーから手を離して横へ二歩よろめき、低い姿勢で踏みとどまる。下がったレバーを明確に見せてハードカット。 SHOT 4|12~15秒|時間復帰と解放 広角。右前景に下がった黒いレバー and 黄黒取付板、中央から外れた位置に柱から離れて立つ女性、背景に停止物と客席を入れる。12.0~12.5秒、床と客席が完全停止. 12.5秒に空中物体の時間が戻り、13.3秒までにすべて床とテーブルへ一斉落下。女性は柱から離れる方向へ走り、落下する皿を避けてテーブル脇へ滑り込む。13.3~15.0秒、警報が止まり、女性は柱に触れず立ち上がって息を整える。最終フレームに下がったレバー、停止した床、落下物、女性、固定夜景を残す。 【CAMERA / EDITING】 水平安定した広角、中景、短い寄り。床回転は固定夜景、固定柱、流れる床模様、横切る家具の視差で示す。女性を長時間画面中央へ固定しない。カメラロール、画面全体の回転、窓外の回転、長い後方追走、クロスフェード、速度ランプ、全体スローなし。 【SOUND】 BGM、台詞、ナレーションなし。正常時の静かな室内音、1.4秒の振動と警報、加速する機構音、速い足音、滑走音、家具の摩擦、荒い呼吸、短い柱接触音、レバーの重い機械音、急制動音。制動後の短い無音と食器の一斉落下音。 【NEGATIVE】 開始時から浮く食器、開始時から回転する床、異変発生の省略、静止した店内の単純走行、女性が柱・ポールにつかまり続ける、柱へ抱きつく、柱の周囲を回る、女性が画面中央で長時間停止、障害なし、床の回転不足、画面・カメラ・夜景・中央柱の回転、全体スロー、女性の浮遊・複数化・外見変更、停止物の追随、時間操作ジェスチャー、赤ボタン、縦ハンドル、レバー変形・移動・消失、新しい液体、13.3秒以降の空中物体、最終画面からレバーが消える構図、参照シートの枠・文字・白背景。
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