Wuxia Weakness and Home Drama
Full prompt
Seedance Prompt | Weakness and Harbor I. Project Positioning Cinematic realistic quality, pure ancient Chinese Xianxia aesthetics. The overall focus is on restrained emotional relationship scenes, with a slight touch of cool temperature. Style Requirements: High-level three-layer character blocking (foreground, middle, background) Arri Alexa cinematic quality Clear and stable facial micro-details Delicate film grain Natural volumetric light Restrained, quiet, and clear progression of character relationships Core Twist: Redefining the traditional meaning of "weakness." A truly important person does not make a master weaker; instead, she makes her realize for the first time why she must return alive. Narrative Principles: The main emotional thread belongs only to the two women (Image 1 and Image 2). Enemies are only responsible for external judgment and pressure. Masters and disciples exist only as distant witnesses. Supporting characters must not steal the plot. The environment is always vivid but completely neutral in narration. II. Reference Control 1. Character Identity Anchors: Image 1 strictly serves as Character ID A (Sword Immortal Senior Sister). Image 2 strictly serves as Character ID B (Junior Sister). 2. Environment Reference: All newly uploaded background and location reference images are treated as the same environmental DNA. Before formal composition, silently deduce compatible: real terrain, architectural language, spatial scale, materials, vegetation, water bodies, weather, clouds, mountain mist, main light direction, reflection relationships, overall color, atmospheric depth, and reasonable movement lines. Recombine these into a unique, unified new space for this round. Requirements: Do not mechanically copy a single reference image; maintain identity in the same world; three shots share the same geographical logic; clear layers of foreground, middle, and background; the environment exists vividly, but the plot is driven only by characters. III. Character Settings Character ID A | Sword Immortal Senior Sister Same Image 1 Senior Sister. 25–30 year old East Asian female, oval face, fair natural skin tone, dark almond eyes, long black hair partially tied up with a white jade hairpin, tall and slender. Fixed styling: White embroidered silk Hanfu, translucent layered wide sleeves, silver waistband, jade pendant, white cloth boots, a single silver long sword. Character temperament: Calm, direct, concise, emotions not exposed; the truly important weight is placed in the last sentence. Character ID B | Junior Sister Same Image 2 Junior Sister. 20–25 year old East Asian female, rounded and lively face, black hair braided, petite figure. Fixed styling: Cyan-green linen Hanfu, dark belt, wooden hairpin, black cloth shoes, a single dark steel sword. Character temperament: Smart, sensitive, restrained; does not over-show weakness; when touched, will use a gentle comeback to protect herself. Supporting Characters: Only as world witnesses, must not steal the scene. Enemy Swordsman: One, defeated, kneeling several steps in front of the two. Elderly Master: One, small volume in the background. Sect Disciples: Two, small volume in the background. Requirements: Supporting characters always submit to the main narrative, do not steal the spotlight, do not speak, do not create new plots, only provide scene pressure and social witness. IV. Environmental Principles The environment must remain vivid but neutral in narration. If elements exist in reference images, they should continue naturally: water flows, mountain mist drifts, vegetation responds to wind, clouds move slowly, reflections change with camera angles. Ambient sounds exist naturally. Hard Requirements: The environment must not trigger the plot, change character goals, create plot devices, or "over-act" for emotional beats. All transitions must come from character dialogue, actions, choices, and gaze relationships. V. Three-layer Blocking Principles Foreground: Facial details, hands, silk fabric, hair strands, long sword. Ensure stable facial details and readable micro-expressions. Middle Ground: Spatial relationship between the two leads and the kneeling enemy. Focus on the change in side-by-side positioning. This layer handles core relationship blocking. Background: Elderly master and two sect disciples. Exist only as silent witnesses, blurrier and smaller. Only provide world presence and social relationship pressure. VI. Narrative Core The true proposition is: "Are you my weakness?" The answer is completed in three beats: Beat 1: The enemy makes a traditional judgment: having someone you care about means having a weakness. Beat 2: The Senior Sister does not deny "caring," but redefines "weakness." She doesn't stand in front of the Junior Sister; she stands beside her. Beat 3: "Weakness" is rewritten as "Harbor (Home)." It's not a burden, but the reason to return alive. VII. Storyboard Script 0–5s | Wide or Long Shot: In the main confrontation area naturally selected from the spatial relationships of the reference images, two women stand side-by-side from head to toe, with a minimal distance between them. A few steps in front of them, only one defeated enemy swordsman is kneeling. An elderly master and two disciples exist as small-volume, silent background figures. The enemy looks up at the white-clad sword immortal and sneers: "With her, you have a weakness." The Senior Sister glares slightly at the Junior Sister and simply replies: "Yes." The Junior Sister's expression visibly tightens. Shot Requirements: Foreground, middle, and background must be clear. The two leads are the absolute visual center. The enemy is in the mid-foreground. Background master/disciples must exist but not distract. The first beat must hold; the "Yes" should be short, steady, and weighty. Junior Sister's reaction is shown only through eyes and slight facial tension. 5–10s | Medium or Cowboy Shot: Maintain the same white silk Hanfu woman, green linen Junior Sister, enemy, and identical geographic space. The Senior Sister does not take a traditional protective stance. She takes a tiny step to the side until they are truly side-by-side on the same line. She looks at the enemy and says calmly: "Before, I only thought about how to win." A full half-beat pause, then: "Now, I also have to think about how to come back together." The mockery on the enemy's face fades. The Junior Sister doesn't turn her head, only slowly looks at the sister beside her. Shot Requirements: The second beat is achieved through "blocking change." The core is not protection, but standing together. The step must be small but meaningful. "How to come back together" is the second core sentence. Junior Sister's emotion is shown through her eyes turning slowly toward her. Background continues natural movement with zero causal impact. 10–15s | Close-up or Extreme Close-up: The Junior Sister finally asks softly: "So, am I really your weakness?" The Senior Sister truly looks at her this time and replies: "No." A weighty half-beat pause, then: "You are the harbor (home)." The Junior Sister immediately looks away, trying to hide her reaction, muttering: "Who has a harbor with you?" The Senior Sister replies without changing expression: "Then stand further away." The Junior Sister doesn't hesitate; instead, she immediately moves half a step closer to her, saying: "The wind is strong, I can't hear you." Extreme Close-up: A tiny smile finally appears on the Senior Sister's restrained face. The Junior Sister also tries to press down the corners of her mouth. They look forward together again. The kneeling enemy in the back remains blurred (shallow depth of field), and the background figures are even blurrier. Shot Requirements: The third beat must land on "Harbor." "You are the harbor" is the most important line. Junior Sister's reaction should be internal, like trying to act fine after being struck. "Wind is strong, can't hear" is a light comedic touch. Moving half a step closer must be clear and natural. The ending is not a heated reconciliation, but a quiet confirmation of their stance. VIII. Performance Requirements Senior Sister: Stable external emotions, important info said in shortest words, power comes from restraint, "Yes" sounds like an undeniable fact, "Harbor" must have weight, final smile must be tiny. Junior Sister: Tightens up at "weakness," moved by "coming back together," truly touched by "harbor." Protects herself with a gentle comeback, then moves closer. Enemy: Only external judgment, no scene-stealing. IX. Action and Positioning: Side-by-side with minimal distance, enemy kneeling in front, Senior Sister glares at Junior, Senior Sister steps to side, Junior Sister looks with eyes, Junior Sister moves half-step closer. Principles: Minimal action, maximum meaning, no exaggeration. X. Cinematography: 16:9, three continuous clear shots, Arri Alexa look, stable/observational, natural volumetric light, film grain, facial details, shallow depth of field for extras. XI. Sound: Native Mandarin dialogue, precise lip-sync, ambient environmental sound, restrained music, significant pauses between core lines. XII. Technical Specs: 15s total, 16:9, Seedance 2.0 Fast, character/identity consistency, physical realism, no subtitles. XIII. Negative: blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props
Original prompt
Seedance 提示词|软肋与归处 一、项目定位 电影级写实质感,纯古风中国仙侠美学。 整体以克制的情感关系戏为核心,带极轻的冷面温度。 风格要求: 高级的前中后景三层人物调度 Arri Alexa 电影机质感 清晰稳定的面部微细节 细腻胶片颗粒 自然体积光 克制、安静、清楚的人物关系推进 核心反转: 将传统意义上的“软肋”重新定义。 真正重要的人,不会让一个高手变弱,反而让她第一次知道自己为什么必须活着回来。 叙事原则: 真正的情感主线始终只属于 @图片 1 与 @图片 2 这两名女子 敌人只负责制造外部评价与压力 师父与弟子只作为远处见证者存在 配角绝不能抢走剧情 环境始终鲜活,但在叙事上完全中立 二、参考控制 1. 人物身份锚点 @图片 1 严格作为角色 ID A 剑仙师姐身份锚点 @图片 2 严格作为角色 ID B 小师妹身份锚点 2. 环境参考 本轮新上传的所有背景与地点参考图,共同视为同一套环境 DNA。 正式构图之前,先无声推演彼此兼容的: 真实地形 建筑语言 空间尺度 材质 植被 水体 天气 云层 山雾 主光方向 反光关系 整体彩色 空气纵深 合理通行动线 再重新组合成一个本轮独有、完整统一的新空间。 要求: 不机械复制某一张参考图 保持同一世界身份 三个镜头共享同一套地理逻辑 前景、中景、远景层级清楚 环境鲜活存在,但剧情只能由人物推动 三、角色设定 角色 ID A|剑仙师姐 同一个 @图片 1 剑仙师姐。 25–30 岁东亚女性,椭圆脸,白皙自然肤色,深色杏眼,黑色长发半挽,以白玉簪固定,身材高挑纤细。 固定造型: 白色刺绣真丝汉服 半透明分层宽袖 银色腰封 玉佩 白色布靴 唯一一柄银色长剑 人物气质: 冷静 直接 话少 情感不外露 真正重要的分量放在最后一句 角色 ID B|小师妹 同一个 @图片 2 小师妹。 20–25 岁东亚女性,圆润灵动的脸,黑发编辫,身形娇小。 固定造型: 青绿色亚麻汉服 深色腰带 木簪 黑色布鞋 唯一一柄深色钢剑 人物气质: 聪明 敏感 克制 不会示弱过头 被触动以后,会用一句轻轻顶回去保护自己 配角设置 仅作为世界见证者,不得抢戏: 敌方剑客:一名,已败下阵来,跪在两人正前方数步处 年长师父:一名,远景小体量 宗门弟子:两名,远景小体量 要求: 配角始终服从主角叙事 不抢镜 不说话 不产生新的剧情 只提供场面压力与社会见证感 四、环境原则 环境必须持续鲜活,但在叙事上完全中立。 若参考图中存在以下元素,应持续自然运行: 水体持续流动 山雾自然游走 植被响应山风 云层缓慢移动 反射随摄影机角度改变 远处空间环境声自然存在 硬性要求: 环境绝不能触发剧情 环境绝不能改变人物目标 环境绝不能替人物制造包袱 环境绝不能替情绪落点“加戏” 所有转折必须只来自人物对白、动作、选择与视线关系 五、三层调度原则 前景层 主体人物的面部、手部、真丝衣料、发丝、长剑 需要保证清晰稳定的面部细节 微表情必须可读 中景层 两位主角与跪地敌人的空间关系 重点是肩并肩站位的变化 这一层承担核心关系调度 远景层 年长师父与两名宗门弟子 只作为沉默见证者存在 更模糊、更小体量 只能提供世界存在感与社会关系压力 六、叙事核心 这一段的真正命题是: “你是不是我的软肋?” 答案要通过三拍完成: 第一拍 敌人提出一个传统判断:有在意的人,就有弱点。 第二拍 师姐没有否认“在意”,但重新定义了“软肋”的意义。 她不挡在小师妹前面,她与她并肩。 第三拍 “软肋”最终被改写成“归处”。 这不是拖累,是活着回来的理由。 七、分镜脚本 0–5s|全景或远景 在根据本轮参考图真实空间关系自然选择出的主要对峙区域中,两名女子从鞋到头完整并排站立,但彼此之间仍保留极小距离。 她们正前方数步处,只跪着一名已经败下阵来的敌方剑客。 一名年长师父和两名宗门弟子只作为体量很小、保持沉默的远景人物存在。 敌人抬头看向同一个白衣剑仙,冷笑说道: “有了她,你就有软肋。” 同一个剑仙师姐只侧目看了一眼同一个小师妹,极其简单地回答: “对。” 同一个小师妹原本平静的表情明显收紧。 镜头要求 前中后景三层必须清楚 两位主角是绝对视觉中心 敌人位于中前景偏前位置 远处师父与弟子必须存在,但绝不抢主体 第一拍必须成立 “对”这一下要短、稳、有分量 小师妹的反应只通过眼神与面部轻微收紧体现 5–10s|中景或牛仔景 保持同一个穿白色刺绣真丝汉服的女子、同一个穿青绿色汉服的小师妹、同一个敌人和完全一致的地理空间。 师姐没有像传统保护姿态那样挡到小师妹前面。 她主动向侧面迈出极小一步,直到两个人真正肩并肩站在同一条线上。 她看着敌人,平静说道: “从前我只想着怎么赢。” 完整停顿半拍,再说道: “现在还得想着,怎么一起回来。” 敌人脸上的讥讽笑意逐渐消失。 同一个小师妹没有转头,只用眼睛缓慢看向身旁师姐。 镜头要求 第二拍要靠“站位变化”完成 核心不是保护,而是并肩 这一步必须很小,但意义非常清楚 “怎么一起回来”要成为本段第二个核心句 小师妹的情绪变化只能通过眼神慢慢转向她体现 背景持续自然运动,但绝对零因果影响 10–15s|特写或极近特写 同一个小师妹终于低声问道: “所以,我真是你的软肋?” 同一个剑仙师姐这一次真正与她对视,只回答: “不是。” 完整留下一个有重量的半拍,然后补上一句: “是归处。” 同一个小师妹立刻移开目光,努力藏住自己的反应,小声嘀咕: “谁跟你有归处了。” 同一个剑仙师姐面不改色地回答: “那你站远些。” 同一个小师妹没有任何犹豫,反而立刻又向她身边靠近半步,故意说道: “风大,听不清。” 极近特写: 师姐始终克制的神情终于出现一个极小的笑意 小师妹也努力压住嘴角 两个人重新一起望向前方 后方跪着的敌人始终保持浅景深虚化,远处师父和弟子更加模糊,只起到世界存在感和社会见证作用。 镜头要求 第三拍必须真正落到“归处”上 “是归处”是整段最重要一句 小师妹的反应不能外放,要像被击中后努力装作没事 “风大,听不清”是冷面温度的轻笑点 向她靠近半步必须清楚、自然、克制 结尾不是热烈和解,而是安静确认彼此的站位 八、表演要求 师姐的表演逻辑 外部情绪始终稳定 重要信息用最短的话说出来 情感力量来自分寸,不来自宣告 “对”要像承认一件根本不必辩解的事实 “是归处”要真正有重量 最后那一点笑意必须极小,几乎像不小心露出来 小师妹的表演逻辑 听见“软肋”时先紧一下 听见“一起回来”时开始被动摇 听见“归处”时真正被触动 被触动以后立刻用一句轻轻顶回去保护自己 最后靠近半步,是她给出的实际回答 敌人的表演逻辑 只负责外部评价 不能戏多 不能喧宾夺主 听见第二拍以后,脸上讥讽笑意逐渐消失即可 九、动作与站位要求 本段动作很少,但每一步都很重要。 必须清晰呈现: 两位主角并排站立但保留微小距离 敌人跪在她们正前方数步 师姐侧目看小师妹 师姐向侧面迈出极小一步,与小师妹真正站到同一线 小师妹只用眼睛缓慢看向师姐 小师妹最后又向她身边靠近半步 两人最后重新一起望向前方 原则: 动作要少 每个动作都要有明确关系意义 不要夸张 不要多余身体语言 让“肩并肩”和“靠近半步”成为最关键的关系动作 十、摄影要求 16:9 横屏 三个连续清晰镜头 Arri Alexa 电影观感 观察式、克制、稳定 全景建立三层调度与人物关系 中景放大并肩站位变化 特写完成情绪定义 自然体积光 细腻胶片颗粒 清晰稳定的面部微细节 浅景深控制配角层级,但不能做成背景糊成一片 始终保证主角绝对主体性 十一、声音要求 原生同步普通话对白 精准口型 真实空间环境声 配乐克制 风声、水声、远处环境声自然存在 “对”之后要留出短停顿 “怎么一起回来”之后要留半拍 “不是。是归处。”之间的停顿必须有分量 “风大,听不清”要轻轻落下,不要做成明显搞笑台词 结尾维持安静余味 十二、技术规格 总时长:15 秒 画幅:16:9 横屏 三个连续清晰镜头 针对 Seedance 2.0 Fast 强化多参考人物身份一致性 人物面部、发型、服装、长剑、配角位置和地理关系全程稳定 原生同步普通话对白 精准口型 微表情和视线关系清楚自然 真丝衣料与头发物理效果真实 前景、中景、远景保持持续鲜活但叙事中立的自然运动 真实视差与空间环境声 不生成字幕 十三、Negative blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props
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